A Sunspear skill is any skill tied to a character's progress in the Sunspear title track. There are currently 11 Sunspear skills: one general skill, and one skill specific for each profession.
Sunspear skills are PvE skills, and thus differ from regular skills in many ways. First, they cannot be used in PvP; all Sunspear skills are marked as PvE-only. This means that they cannot be unlocked on your account and thus cannot be learned with Skill Tomes. Secondly, they cannot be used by heroes. Finally, they are generally more powerful than standard skills.
Note that the stated ranges for these skills only go up Sunspear Castellan (rank 8), but will improve up to Legendary Spearmarshal (rank 10).
General Sunspear skill[]
The only profession-independent Sunspear skill is the Sunspear Rebirth Signet. This skill is acquired by speaking to Runduk at the Sunspear Great Hall after reaching the rank of Sunspear Sergeant. See the skill article itself for more information.
Sunspear Rebirth Signet [edit]
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Signet. Resurrect target dead party member at your location with full health[sic] and 10% energy[sic] for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost. |
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Nightfall | PvE only |
Profession-specific Sunspear skills[]
These skills are acquired by talking to a Hero Skill Trainer, Pikin (Kamadan, Jewel of Istan), Shiloh (Sunspear Great Hall) or Libeh (Command Post), who offer them separately as sunspear skills. Though the skills each cost a hero skill point to acquire, your heroes cannot use these skills, since they cannot acquire Sunspear rank.
Warrior[]
Whirlwind Attack [edit]
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Melee Attack. Attack target and adjacent foes. Each attack that hits deals +13...18 damage. |
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Nightfall | PvE only |
Ranger[]
Never Rampage Alone [edit]
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Skill. For 18...24 seconds, you and your pet attack 25% faster and have +1...3 Health regeneration. |
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Nightfall | PvE only |
Monk[]
Seed of Life [edit]
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Enchantment Spell. For 2...4 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. |
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Nightfall | PvE only |
Necromancer[]
Necrosis [edit]
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Skill. If target foe is suffering from a condition or hex, that foe suffers 60...84 damage. |
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Nightfall | PvE only |
Mesmer[]
Cry of Pain [edit]
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Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer hex, that foe and all foes in the area take 25...50 damage and have 3...5[sic] Health degeneration for 10 seconds. |
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Nightfall | PvE only |
Elementalist[]
Intensity [edit]
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Enchantment Spell. For 10 seconds, the next time you deal elemental damage with a spell to a target, you deal 40...50% of that damage to all other nearby foes. |
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Nightfall | PvE only |
Assassin[]
Critical Agility [edit]
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Enchantment Spell. For 4 seconds and 1 second for each rank of Critical Strikes, you attack 33% faster and gain +15...23 armor. This skill reapplies itself every time you land a critical hit. |
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Nightfall | PvE only |
Ritualist[]
Vampirism [edit]
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Binding Ritual. Create a level 4...12 spirit that dies after 75...135 seconds. Attacks by this spirit steal up to 10...18 Health, and you are healed for 10...18 Health. |
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Nightfall | PvE only |
Paragon[]
"There's Nothing to Fear!" [edit]
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Shout. For 4 seconds plus 1 second for every 2 ranks in Leadership, all party members within earshot take 20...32% less damage. Affected party members are healed for 35...55 Health when this shout ends. |
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Nightfall | PvE only |
Dervish[]
Eternal Aura [edit]
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Enchantment Spell. you have + 100 max health. When this enchantment ends, all party members in the area are resurrected(40...50) % health and (20...30)% energy |
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Nightfall | PvE only |
Note[]
If you acquire a skill not tied to your (main) profession, the skill will not appear in the Sunspear skills area of Skills and Attributes panel until you change your secondary profession. It will appear in the appropriate skill area of the secondary profession.