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:::No, dire are smaller then hearty, at least some pets are.--[[Image:AlariSig.jpg]] 04:17, 1 April 2008 (UTC)
 
:::No, dire are smaller then hearty, at least some pets are.--[[Image:AlariSig.jpg]] 04:17, 1 April 2008 (UTC)
 
::::Epinephrine answered this question in the archived talk, and said there is no difference in size between elder/dire/hearty (link to his proof [http://www.guildwarsguru.com/forum/showpost.php?p=1023967&postcount=133]). If you have pictures that show otherwise, please post them. [[User:Tain|Tain]] 13:50, 1 April 2008 (UTC)
 
::::Epinephrine answered this question in the archived talk, and said there is no difference in size between elder/dire/hearty (link to his proof [http://www.guildwarsguru.com/forum/showpost.php?p=1023967&postcount=133]). If you have pictures that show otherwise, please post them. [[User:Tain|Tain]] 13:50, 1 April 2008 (UTC)
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== Pet Healing ==
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The comment on the main page that "pet healing is not believed to affect evolution" is very false. I ran three tests. The first test was with a level one moa bird. I leveled it all the way too level 11 with max points into beast mastery, predators pounce, and call of protection. Needless to say, during his 11 levels (before evolving), he did probably 10 times as much damage as he received in that time. At level 11 I was horrified to see that he was a "playful strider". So I had to start over. I got rid of him, went and found another strider (level 3), and charmed it. This time, I used symbiotic bond AND call of protection and made extra effort make sure my pet did the most damage possible and never got hurt or died. Predators Pounce was still in his skill bar. Needless to say, at level 11, he turned out Playful again. So the THIRD time, a very angry and frustrated ranger got another moa pet, and did the EXACT same thing except took predators pounce out of the skill bar, and NEVER healed the pet. At level 11 I have an agressive pet.
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The point of the story is that the reason my first two pets were playful is that everytime I used predators pounce (all the time) they were healed hp, even though they were full. This somehow correlated into making them playful. But when I did the exact same thing, only to remove predators pounce, it came out agressive. Healing obviously DOES directly correlate into making your pet playful/hearty; and if anyone else wants to test this out go right ahead. Please remove that statement from the main page.

Revision as of 09:07, 9 April 2008

Archive 1


Nice, clean page.Entrea SumataeEntrea Sumatae [Talk] 22:55, 22 February 2008 (UTC)

What would happen if I used weapon spells with my pet? Is the damage counted towards Dire?--— Hyprodimus Prime talk 07:50, 25 February 2008 (UTC)

I'm not sure what you mean about "counted towards dire", but a weapon spell that increases damage would increase damage.. Tain 14:58, 25 February 2008 (UTC)
If you used a weapon spell on your pet to increase its damage-dealing capacity, that would probably help it evolve into dire. The easiest way, of course, is to go full beastmaster on HM outside Boreal Station. The lv30 worms have no skills. Felix Omni Signature 15:05, 25 February 2008 (UTC)
Doh, of course... didn't understand what you were referring to at first. Yes, that would be counted as the pet's damage and thus count towards Dire - if you cast, say, Brutal Weapon on someone else, the damage numbers show up on their screen rather than yours. Tain 03:50, 26 February 2008 (UTC)

+20 armor vs physical damage?

Question; do pets have the same +20 armor versus physical damage as warriors do? I've been trying to find that out, but haven't found any immediate yes or no answers to the question, or has testing for additional bonuses never been done? :o --Relax And Play 22:08, 1 March 2008 (UTC)

Attack

Since when has it been possible to V (NPC) + Space attack uncharmed pets? Not that long, has it? Dragnmn talk cont 19:06, 19 March 2008 (UTC)

Since as long as I've known that hoykey. Wich is long... --- VipermagiSig-- (s)talkpage 19:16, 19 March 2008 (UTC)
Strange, I don't remember it. I remember having to PBAoE them first to make them hostile... might just be me though... Dragnmn talk cont 07:35, 20 March 2008 (UTC)

Pet Growth

How much larger are hearty pets, then dire pets? I was once told that hearty pets are only useful for making "giant" pets.

Depends on the pet, my dire polar bear has been called giant, but I have yet to see the size of a hearty one. Hearty pets have more hp so they are really only good in PVE for tanking a little.--AlariSig 04:12, 1 April 2008 (UTC)
I'm pretty sure that the size of the pet is related to it's level, not it's evolution --Gimmethegepgun 04:15, 1 April 2008 (UTC)
No, dire are smaller then hearty, at least some pets are.--AlariSig 04:17, 1 April 2008 (UTC)
Epinephrine answered this question in the archived talk, and said there is no difference in size between elder/dire/hearty (link to his proof [1]). If you have pictures that show otherwise, please post them. Tain 13:50, 1 April 2008 (UTC)

Pet Healing

The comment on the main page that "pet healing is not believed to affect evolution" is very false. I ran three tests. The first test was with a level one moa bird. I leveled it all the way too level 11 with max points into beast mastery, predators pounce, and call of protection. Needless to say, during his 11 levels (before evolving), he did probably 10 times as much damage as he received in that time. At level 11 I was horrified to see that he was a "playful strider". So I had to start over. I got rid of him, went and found another strider (level 3), and charmed it. This time, I used symbiotic bond AND call of protection and made extra effort make sure my pet did the most damage possible and never got hurt or died. Predators Pounce was still in his skill bar. Needless to say, at level 11, he turned out Playful again. So the THIRD time, a very angry and frustrated ranger got another moa pet, and did the EXACT same thing except took predators pounce out of the skill bar, and NEVER healed the pet. At level 11 I have an agressive pet.

The point of the story is that the reason my first two pets were playful is that everytime I used predators pounce (all the time) they were healed hp, even though they were full. This somehow correlated into making them playful. But when I did the exact same thing, only to remove predators pounce, it came out agressive. Healing obviously DOES directly correlate into making your pet playful/hearty; and if anyone else wants to test this out go right ahead. Please remove that statement from the main page.