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(Combining with Life Attunement)
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i'm surprised no one else has mentioned doing this on these discussion pages. When i paired these two skills up, I encountered some unusual results, possibly resulting from my poor math knowledge. With 15 in divine favour and 16 in protection prayers (50% more healing from aura, 52% from life attunement), i get healed 228 from signet of devotion, 128 more health than normal. Is this some sort of bug? i seem to be being healed 128% more than usual, even though i should be healed by 102%. With one or the other, but not both skills, active on me, i get my expected results of 50 more health and 52 more health from aura and attunement respectively.--[[User:Roofle|roofle]] 09:36, 23 July 2006 (CDT)
 
i'm surprised no one else has mentioned doing this on these discussion pages. When i paired these two skills up, I encountered some unusual results, possibly resulting from my poor math knowledge. With 15 in divine favour and 16 in protection prayers (50% more healing from aura, 52% from life attunement), i get healed 228 from signet of devotion, 128 more health than normal. Is this some sort of bug? i seem to be being healed 128% more than usual, even though i should be healed by 102%. With one or the other, but not both skills, active on me, i get my expected results of 50 more health and 52 more health from aura and attunement respectively.--[[User:Roofle|roofle]] 09:36, 23 July 2006 (CDT)
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:Math knowledge got me again. It turns out that the the 50% more healing from aura of faith was calculated from the 152% already on me from life attunement.
  +
:Damn you percentages! 100 + (.5 * 100) + (.52 * 100 * 1.5) = 228 --[[User:Roofle|roofle]] 09:45, 23 July 2006 (CDT)

Revision as of 14:45, 23 July 2006

What's this "Mursaat Monk"? Is it a boss?

It isn't exactly a boss, it's a mursaat monk lvl 28, with an aura like bosses but without a special name.--Neck 19:08, 31 January 2006 (UTC)
You might want to check your definition of Boss. AFAIK, the glow + ability to use signet of capture is sufficient, I don't see what's the deal with not being a boss due to non-special name. -PanSola 03:14, 1 February 2006 (UTC)
I checked GW's official site it says the only requirement for a boss is the glowing aura, so this is boss and you're right. However the link to the standar mursaat monk should be changed imo. Neck 07:29, 1 February 2006 (UTC)

Maybe someone got over-eager in adding bosses? The image-cap sure doesn't have the shiny boss-aura going on. I'll remove that listing for now, see if anyone pops up and says otherwise. --Nunix 17:47, 10 December 2005 (UTC)

In Ice Floe, there are Jade/Mursaat bosses for each profession that are unnamed. They're just called "Mursaat whatever" and "Jade whatever," but they do have the boss glow. This just links to the general Mursaat monk article. --Fyren 19:11, 10 December 2005 (UTC)


Divine Healing

Does Aura of Faith also gives extra bonus healing to healing done by divine favor?

Life Attunement, which has similar wording, does, so I would assume this is the same. --RadiKS 19:00, 10 April 2006 (CDT)

Usage

Conceptually speaking, is it useful for a non-primary Monk to take this skill as an elite? I would think that 24% extra healing on you would be useful even if it isn't you doing the healing, e.g. when adventuring with henches to prevent the dreaded you-die-henches-attack-wildly scenarios. Not that high cost, and duration is fixed. Kessel 08:22, 21 June 2006 (CDT)

Given the amount of trouble this skill sometimes causes when trying to DEFEAT mursaat monk bosses, I'd say that it's a viable skill to bring. When the mursaat boss uses Aura of Faith, Contemplation of Purity, and Orison of Healing, it tends to heal itself for enough HP to overcome the damage being dealt by 8 players. Often it is very difficult to overcome these three skills unless the boss is Dazed, has Defile Flesh or Lingering Curse cast on it, or is interrupted by other means. However, it is not able to deal a great deal of damage by itself, with the exception of Spectral Agony.

But it's probably best to use in a PvE setting, yes. Perhaps when used in conjunction with Reversal of Fortune or Healing Seed, this skill could possibly increase the effectiveness of a tanking character.

Combining with Life Attunement

i'm surprised no one else has mentioned doing this on these discussion pages. When i paired these two skills up, I encountered some unusual results, possibly resulting from my poor math knowledge. With 15 in divine favour and 16 in protection prayers (50% more healing from aura, 52% from life attunement), i get healed 228 from signet of devotion, 128 more health than normal. Is this some sort of bug? i seem to be being healed 128% more than usual, even though i should be healed by 102%. With one or the other, but not both skills, active on me, i get my expected results of 50 more health and 52 more health from aura and attunement respectively.--roofle 09:36, 23 July 2006 (CDT)

Math knowledge got me again. It turns out that the the 50% more healing from aura of faith was calculated from the 152% already on me from life attunement.
Damn you percentages! 100 + (.5 * 100) + (.52 * 100 * 1.5) = 228 --roofle 09:45, 23 July 2006 (CDT)