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Holy crap, this thing is insane --Blue.rellik 21:04, 26 August 2007 (CDT)

Actually, they only use it when around 20% health so its really not that bad :/.--Gigathrash 21:06, 26 August 2007 (CDT)
Oh thank god. A super desperation blow with each hit is very scary --Blue.rellik 21:08, 26 August 2007 (CDT)
Especially with Enraged Smash that the Minotaurs have --Gimmethegepgun 21:11, 26 August 2007 (CDT)
I've found all monsters with this to be relatively easy. I've handled around 15 berserking monsters and still came out alive. The thing is to bring at least one monk, the monk will run and all the beserking monsters will chase him, you can use a AoE spells like incendiary bonds, rodgort's invocation or heavy degen to pick off the monsters one by one. Pretty easy in fact. Very unfair for the monk but hey...Flechette 01:22, 27 August 2007 (CDT)
Or use prot spirit --Gimmethegepgun 01:24, 27 August 2007 (CDT)
...Or use prot spirit but they only concentrate on the monks then the eles. A speed buff to the monk or ele is usually good enough to prevent damage, if any at all. Flechette 01:34, 27 August 2007 (CDT)
Wow, a double damage Healing Whisper that also causes Deep Wound? IMBA! --Macros 03:07, 27 March 2008 (UTC)

Meh[]

So much potential. I thought these guys coudl wipe parties easily but they're jokes. I seriously overrated them, they only use beserk when they're nearly dead. So much failed potential but I can appreciate that when you vanquish in HM, you won't have to fight them beserking from the beginning. Or maybe it's because my Livia/MoW packs loads of anti-melee --Blue.rellik 21:28, 20 September 2007 (CDT)

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