Posted by PanSola on the main article page: "For sorting purposes, it might be convinent to order core things as being chapter 0."
- I don't really agree with that. I like the term 'core' much more than 'chapter 0'. Core implies that it goes throughout the whole series, but chapter 0 seems more.. clunky. Nalee Everborn 15:52, 30 December 2006 (CST)
← Continued from Project talk:Armor galleries project/Template consistency#Formatting
- Interestingly, that definition contains a logical fallacy (apparently called a Fallacy of Accident, I think) by including both of the definitions I mentioned - "Core" is the term that is being used to label all game content that is not exclusive for one campaign (chapter), but accessible for players of all campaigns. Just because something is "not exclusive for one campaign" doesn't necessarily mean it is "accessible for ... all campaigns," as we just shown with the Ascalon/Krytan/Tyrian armors. —Dr Ishmael 13:55, 9 August 2008 (UTC)
- Yep, but it also lists the known core features, and the only armor there is Obsidian. The definition needs to be clarified. RoseOfKali 17:47, 9 August 2008 (UTC)
- As far as I know, the only place "core" is used in this sense in-game is when skill lists are sorted by campaign, in which case it does mean both "skills that are not exclusive to a single campaign" and "skills which are available in all campaigns." Probably we should keep "available to all" as the main definition and add a subsection for "available to more than one, but not all." —Dr Ishmael 19:02, 9 August 2008 (UTC)
- Yeah, true core is "available in all three main campaigns." Semi-core things are worth mentioning with the distinction that they are available in only two campaigns. The expansion is irrelevant to this, as it requires a campaign to begin with. RoseOfKali 23:00, 9 August 2008 (UTC)
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