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so i herd this was srs bsns in pvp Entropy Sig (T/C) 03:40, 7 November 2008 (UTC)

Taking down +2 for +1, I understand. But making IAS 15%? Just weird... --D1m 03:49, 7 November 2008 (UTC)
Way of the Assassin. Next thing you know it will only work with bows (lol). Entropy Sig (T/C) 04:36, 7 November 2008 (UTC)
Meh, 15% is negligable. I'd rather take Lightning Reflexes or a secondary IAS than this. Rapid fire would also be acceptable.76.175.144.6 08:25, 7 November 2008 (UTC)
That's funny, since Rapid Fire is such bad skill, yet now it does beat this. >.> I guess it's back to Quick Shot for me :p Entropy Sig (T/C) 08:31, 7 November 2008 (UTC)

Yet another skill that went from viable to L.A.M.E. Good work ANetBoooooom Headshot 22:42, 10 November 2008 (UTC)

Thats what happens when people swarm from using a multitude of skills to just 1. PvP was getting swarmed with rangers using this...but it's still viable. The IAS is still nice, and the +1 still is fine. Not as great as it was before, but still good and usable.--70.121.145.76 01:14, 13 November 2008 (UTC)
Oh no. Now you said it. Everyone's gonna refuse to ping their "secret" build now cause they'll be afraid of Anet nerfing it. But seriously, 18 marks is overpowered... BUT it was balanced by loss of health. It's more like getting 16 marks without use of superior rune that required balancing. IMHO, IAS shouldn't have been nerfed. +marks, hell yeah. --D1m 03:08, 13 November 2008 (UTC)
+marks is desirable for increased chance to critical mora than the very minor boosts to domage, so perhaps they should just give it a +critical chance instead of +attribute. Then it be used by non-Bow people too (R/A ohnoes). I guess then they could drop the IAS part? Entropy Sig (T/C) 03:13, 13 November 2008 (UTC)
Hmm, then it'd be an assassin with expertise at a cost of an elite. Interesting suggestion but it's kinda like punching sins in the face. :) --D1m 06:06, 15 November 2008 (UTC)
As if ANet cares about nerfing sins :p Entropy Sig (T/C) 06:14, 15 November 2008 (UTC)
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