RE: Effectiveness. When you say it only works 50% of the time, what is it that happens? According to the skill description, it should take 2 applications of it to turn undead from one master to you. If a Gnasher raises a minion, one application of this skill will unbind it from the Gnasher, making it hostile to everything (just like if you kill the Gnasher). A second use of this skill would make it then bind to you. I'll test this skill to see if it works like that, but Verata's Aura is a better skill to use if you're a non-summoning necro. 01:41, 3 Oct 2005 (EST)

"50% failure chance" is part of the in-game skill description. If you have less than 5 death magic, half the time the skill just won't do anything. --Fyren 02:08, 3 Oct 2005 (EST)
Oops. Didn't actually check the page to see the note someone added. I'd guess they were mistaking the fact that they have to cast it twice like you described as failing 50% of the time. --Fyren 02:16, 3 Oct 2005 (EST)

Unkillable Verata

"Verata the Necromancer canot be killed now" -

Is this true? 18:10, 12 Oct 2005 (EST)

I never knew you COULD kill him in that quest. Capping it from him can be done in Kessex Peak, I thought he always ran away in that quest. --Karlos 19:14, 12 Oct 2005 (EST)
I thought he was referring to Kessex Peak Verata.

Flesh golem

Can you steal multiple flesh golems with this?

If you could it would be a bug. Chuiu Me Icon(T/C) 12:44, 14 May 2006 (CDT)
You can, with either this or Verata's aura. Rather than a bug it could just be an inaccurate skill description for the golem. -- 13:45, 14 May 2006 (CDT)
Oh right, I'm sure ANET ment to say "You can only have one Flesh Golem at a time except when you steal them from others". I'm reporting it. Chuiu Me Icon(T/C) 14:49, 14 May 2006 (CDT)
"You cannot use this spell if you already control a flesh golem." "This spell fails if you already control a flesh golem." -- 15:19, 14 May 2006 (CDT)
when i tryed it my first golem just died
Description says "You can have only one Flesh Golem at a time", which should include both animating and stealing. --Dervish-icon-small DGCollard 08:37, 12 April 2007 (CDT)
i shoulda used this skill when jagged and flesh golems were popular. M s4 23:38, 10 June 2007 (CDT)


"Klaatu, Verata, Nikto..." Ash, Army of Darkness Bubblesjojojo 14:14, 10 September 2007 (CDT)

possible bug

i notice that this skill have a 0% sacrifice...when i use it i lose 0 heal. possible or there is something else?

i make a screen: [1]

i experienced the same thing playing with my necro today and tested with dark aura on the isle of the nameless. here's a screenshot TeMuDsChIn 23:20, 12 February 2008 (UTC)

-Erm, read the skill description, there is no sac involved.

Erm, lrn2ANet. Descriptions are more often not entirely correct. I tested this myself; you do "sac". --- VipermagiSig -- (contribs) (talk) 16:02, 24 June 2009 (UTC)
Yeah, Toxic Chill also had this bug for a while. Bring Scourge Sacrifice to do nearly 1 damage (rounded down) to anyone using this. It's super effective! --Macros 16:21, 24 June 2009 (UTC)
Dark Aura and Masochism (PvP) have other side-effects to saccing. Amy Awien 09:14, May 3, 2010 (UTC)
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