Skill details
Taste of Death | ||||||||||||
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Full: Steal up to 100...340 Health from target animated undead ally.
Concise: Steals 100...340 Health from allied undead servant.
Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Health | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 | 320 | 340 | 360 | 380 | 400 | 420 | 440 | 460 | 480 | 500 | 520 |
Acquisition[]
Notes[]
- With high Soul Reaping this also gives a decent energy boost to add to the health and other benefits.
- Combines well with Animate Bone Minions and Death Nova, and adds the critical control component needed in triggering minion bombs, resulting in some very nasty Area of effect spike damage while instantly healing the minion master to full health.
- If used on a max health Vampiric Horror or Bone Fiend with 16 Death Magic they will remain alive with 20 health, allowing them to be healed as well as providing you a 420 health spike heal.
- This is especially useful if used to kill a Flesh Golem. Because they leave exploitable corpses, you can get a fresh golem (this can be done just before an enemy group attacks you to make the golem last longer in battle.)
- Useful in combination with Jagged Bones as it will essentially provide you with unlimited healing.
- Works both on your own minions and your allies' minions.