Skill details
Taste of Death
Taste of Death.jpg
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Spell
    5 Energy ¼ Activation    

Full: Steal up to 100...340 Health from target animated undead ally.

Concise: Steals 100...340 Health from allied undead servant.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 420 440 460 480 500 520


Acquisition

Skill Trainers:

Hero Skill Trainers:

Notes

  • With high Soul Reaping this also gives a decent energy boost to add to the health and other benefits.
  • Combines well with Animate Bone Minions and Death Nova, and adds the critical control component needed in triggering minion bombs, resulting in some very nasty Area of effect spike damage while instantly healing the minion master to full health.
  • If used on a max health Vampiric Horror or Bone Fiend with 16 Death Magic they will remain alive with 20 health, allowing them to be healed as well as providing you a 420 health spike heal.
  • This is especially useful if used to kill a Flesh Golem. Because they leave exploitable corpses, you can get a fresh golem (this can be done just before an enemy group attacks you to make the golem last longer in battle.)
  • Useful in combination with Jagged Bones as it will essentially provide you with unlimited healing.
  • Works both on your own minions and your allies' minions.
Anomaly.png Anomaly! You do not have to target a minion to use this spell. The nearest minion will be automatically targeted if you do not target a minion.

Related Skills

Consume Soul Consume Soul

Related articles

Community content is available under CC-BY-NC-SA unless otherwise noted.