GuildWars Wiki
m (→‎Notes: and Koss)
 
(36 intermediate revisions by 26 users not shown)
Line 1: Line 1:
{{quest-stub}}
 
 
==Overview==
 
==Overview==
  +
[[Image:The_Great_Escape_map.jpg|thumb|250px|Quest path from The Command Post]]
 
'''Summary'''
 
'''Summary'''
 
#Get the location of [[Koss]] and the captured [[Sunspears]] from [[Nerashi]] in [[Arkjok Ward]].
 
#Get the location of [[Koss]] and the captured [[Sunspears]] from [[Nerashi]] in [[Arkjok Ward]].
Line 11: Line 11:
 
:[[Lonai]] in [[Sunspear Sanctuary]]
 
:[[Lonai]] in [[Sunspear Sanctuary]]
   
'''Requirements:'''
+
'''Requirements'''
 
:[[Hunted!]]
 
:[[Hunted!]]
   
Line 20: Line 20:
   
 
'''Dialogue'''
 
'''Dialogue'''
:''"I have good news and bad news. The good news is that '''Nerashi''' found Koss! Unfortunately...he's been taken prisoner by the Kournans. We need to get him back. He had made a deal with a friendly [[corsair]] captain, [[Margrid the Sly]], and we need her ship to get our wounded back to [[Istan]]. That means we need Koss. Go meet Narashi in '''Arkjok Ward''' and devise a plan for breaking Koss out."''
+
:''"I have good news and bad news. The good news is that '''Nerashi''' found Koss! Unfortunately... he's been taken prisoner by the Kournans. We need to get him back. He had made a deal with a friendly [[corsair]] captain, [[Margrid the Sly]], and we need her ship to get our wounded back to [[Istan]]. That means we need Koss. Go meet Nerashi in '''Arkjok Ward''' and devise a plan for breaking Koss out."''
::'''Accept''': Anything for Koss.
 
::'''Decline''': I've been enjoying the quiet. I'm sure Koss will be fine for a while longer.
 
::'''When asked about quest''': '''Nerashi''' is in '''Arkjok Ward'''. You should hurry. We really need to get Koss back.
 
   
 
::'''Accept''': ''"Anything for Koss."''
'''Intermediate Dialogue (Nerashi)'''
 
 
::'''Reject''': ''"I've been enjoying the quiet. I'm sure Koss will be fine for a while longer."''
:''"Koss and several others are being held in the [[garrison]] to the east. Their captor is an arrogant Kournan commander named Kubeh. I am sure if you take out Kubeh's signal scout patrols you'll be able to lure him from his lair to deal with him face-to-face. Follow my directions and you should be able to take them out without alerting the others.''
 
 
::'''When asked about quest''': ''"'''Nerashi''' is in '''Arkjok Ward'''. You should hurry. We really need to get Koss back."''
   
'''Intermediate Dialogue (after taking out the last scout patrol)'''
+
'''Intermediate Dialogue 1 (Nerashi)'''
 
:''"Koss and several others are being held in the garrison to the east. Their captor is an arrogant Kournan commander named [[Commander Kubeh|Kubeh]]. I am sure if you take out Kubeh's signal scout patrols you'll be able to lure him from his lair to deal with him face-to-face. Follow my directions and you should be able to take them out without alerting the others."''
:[[Commander Kubeh]]: ''"What's that? A signal scout group just went down! If they weren't dead, I'd kill them myself!"''
 
   
'''Intermediate Dialogue (Koss)'''
+
'''Intermediate Dialogue 2''' (after taking out the last scout patrol)
 
:'''Commander Kubeh''': ''"What's that? A signal scout group just went down! If they weren't dead, I'd kill them myself!"''
:''"Took you long enough. I was getting tired of that Kubeh fellow...about near chewed through my shackles so I could shut him up myself! Things definitely went south at [[Gandara]], didn't they?''
 
  +
 
'''Intermediate Dialogue 3 (Koss)'''
 
:''"Took you long enough. I was getting tired of that Kubeh fellow... about near chewed through my shackles so I could shut him up myself! Things definitely went south at [[Gandara]], didn't they?''
   
 
:''So, you've found a place to hole up while I was the guest of these Kournans? Good, good. We're going to see what supplies we can find in this garrison and then pay my corsair friend a visit. I'll meet you back at the [[Command Post|command post]]."''
 
:''So, you've found a place to hole up while I was the guest of these Kournans? Good, good. We're going to see what supplies we can find in this garrison and then pay my corsair friend a visit. I'll meet you back at the [[Command Post|command post]]."''
Line 40: Line 41:
   
 
'''Followup'''
 
'''Followup'''
:[[And a Hero Shall Lead Them]] (primary)
+
:[[And a Hero Shall Lead Them]]
:[[Capturing the Signet of Capture]]
+
:[[Capturing the Signet of Capture]] (Nightfall characters only)
   
== Walkthrough ==
+
==Walkthrough==
Exit the [[Sunspear Sanctuary]] to [[Arkjok Ward]] and talk to [[Nerashi]] directly in front of the exit. She tells you to wipe out the patrols around the gardens (although it's more of a fort). There are three patrols, one on the west side of the island, and two on the north side. Once you kill all three patrols, the doors to the fort open and you can attack [[Commander Kubeh]], who immediately calls for a [[Kournan Siege|bombardment]]. Commander Kubeh is also the first boss you can capture [[Barrage]] off of in Elona.
+
Exit the [[Sunspear Sanctuary]] to [[Arkjok Ward]] and talk to [[Nerashi]] directly in front of the exit. She tells you to wipe out the patrols around the gardens (although it's more of a fort). There are three patrols, one on the west side of the island, and two on the north side. Once you kill all three patrols, the doors to the fort open and you can attack [[Commander Kubeh]], who immediately calls for a [[Kournan Siege|bombardment]]. Kubeh is also the first boss you can capture [[Barrage]] from in Elona.
   
== Notes ==
+
==Notes==
*This quest is currently bugged. The doors do not always open upon defeating the patrols. Some have had success leaving the area of the fort after killing the patrols and returning to find the gates open. Another suggestion is to carefully kill the patrols in the order they appear on the map (instead of killing the northern patrol first). Lastly, some say be very careful not to aggro the Commander's group.
+
*This quest is currently bugged. The doors do not always open upon defeating the patrols. Some have had success leaving the area of the fort after killing the patrols and returning to find the gates open. Another suggestion is to carefully kill the patrols in the order they appear on the map (instead of killing the northern patrol first). Lastly, some say be very careful not to aggro the Commander's group. Actually doing as the quest says, killing the groups in correct order will always open the gate.
   
*Killing the northern 2 groups first should ensure an open door every time. When this happens the only thing you should hear the Commander mention is something about a bombardment. If you are in range to hear the Commander mention a scout patrol fall, the doors will likely not open.
+
*Killing the northern 2 groups first should ensure an open door every time.
   
*If you head slightly north of the first patrol point, you'll find a resurrection shrine bearing Balthazar's statue and a priest who will give [[Kournan Bounty|Kournan Bounties]]. Since you'll be killing plenty of them, it's a good idea to hit this before tackling this quest if you want to accumulate [[Sunspear Promotion Point]]s.
+
*To the far north of [[Arkjok Ward]] near the [[Jahai Bluffs]] exit, you'll find a resurrection shrine bearing the [[Statue of Melandru]] (exceptionally near [[Elder Isma]]) and a priest who will give you [[Kournan Bounty]]. Since you'll be killing plenty of them, it's a good idea to hit this before tackling this quest if you want to accumulate more [[Sunspear Promotion Point]]s. If Nightfall character, Sunspear General is needed for next quest [[And a Hero Shall Lead Them]], obtain that rank by killing the numerous Kournan troups to the north and west of the shrine before completing this quest.
   
*It is recommended to actually enter the fort from the west. This way you can eliminate the [[Kournan Spotter]] at the west entrance and his group separately from Commander Kubeh's main group. If you enter from any other direction without eliminating them, they will rush to assist Kubeh's group.
+
*It is recommended to actually enter the fort from the west. This way you can eliminate the [[Kournan Spotter]] at the west entrance and his group separately from Commander Kubeh's main group. If you enter from any other direction without eliminating them, they will rush to assist Kubeh's group. Alternatively, after killing the first of 3 target groups to the west, continue East toward the fort and eliminate this group, before going around to the north to kill the 2nd and 3rd groups.
   
*When you defeat the Commander and his guards [[Koss]] and the captured sunspears start dancing and cheering.
+
*When you defeat the Commander and his guards, [[Koss]] and the captured sunspears start dancing and cheering.
   
*Talking to Nerashi isn't necessary to complete the quest. Enter Arkjok Ward (from [[Yohlon Haven]]), complete only steps 3 - 5 to finish the quest. (Eliminate patrols around the garrison, Kill Commander Kubeh, See Lonai for your reward.)
+
*Talking to Nerashi isn't necessary to complete the quest. Enter Arkjok Ward (from [[Yohlon Haven]]), complete only steps 3 - 5 to finish the quest. (Eliminate patrols around the garrison, kill Commander Kubeh, see Lonai for your reward.)
   
*After finishing the quest you can go out of the eastern gate of the fort, then over the bridge and from there south you can find an outpost: [[Pogahn Passage]].
+
*After talking to Koss at the fortress, you can go out of the eastern gate of the fort, then over the bridge, and from there to the south you can find the outpost [[Pogahn Passage (location)|Pogahn Passage]].
   
  +
*You can capture [[Barrage]] from [[Commander Kubeh]], who only spawns during this quest.
*Tyrian and Canthan characters can capture [[Barrage]] from Commander Kubeh here. Unfortunately, Nightfall-born characters will not have access to [[Signet Of Capture]] until the follow-on quest [[Capturing the Signet of Capture]]. This quest will have to be repeated with another character leading.
 
   
  +
*You cannot attempt this quest from Pogahn Passage, if you happen to make it over there before taking this quest. The doors on the Pogahn Passage side of the fort are closed until you kill the Commander's group. If you do not complete the quest it resets when you re-enter the area, meaning that the eastern doors will be closed.
== Trivia ==
 
  +
 
==Trivia==
 
*The quest is a reference to the 1963 movie of the same name [http://www.imdb.com/title/tt0057115/], which is about a mass escape of allied POWs during World War 2.
 
*The quest is a reference to the 1963 movie of the same name [http://www.imdb.com/title/tt0057115/], which is about a mass escape of allied POWs during World War 2.
  +
[[Category:Nightfall quests|Great Escape, The]] [[Category:Gives Sunspear points]]
 
  +
{{DEFAULTSORT:Great Escape, The}}
 
[[Category:Nightfall quests]] [[Category:Gives Sunspear points]]

Latest revision as of 08:52, 26 July 2010

Overview

The Great Escape map

Quest path from The Command Post

Summary

  1. Get the location of Koss and the captured Sunspears from Nerashi in Arkjok Ward.
  2. Rescue Koss and the captured Sunspears.
  3. Eliminate the Kournan scout patrols around the perimeter of the garrison.
  4. Kill Commander Kubeh and his elite guards.
  5. See Lonai for your reward.

Obtained From

Lonai in Sunspear Sanctuary

Requirements

Hunted!

Reward

Dialogue

"I have good news and bad news. The good news is that Nerashi found Koss! Unfortunately... he's been taken prisoner by the Kournans. We need to get him back. He had made a deal with a friendly corsair captain, Margrid the Sly, and we need her ship to get our wounded back to Istan. That means we need Koss. Go meet Nerashi in Arkjok Ward and devise a plan for breaking Koss out."
Accept: "Anything for Koss."
Reject: "I've been enjoying the quiet. I'm sure Koss will be fine for a while longer."
When asked about quest: "Nerashi is in Arkjok Ward. You should hurry. We really need to get Koss back."

Intermediate Dialogue 1 (Nerashi)

"Koss and several others are being held in the garrison to the east. Their captor is an arrogant Kournan commander named Kubeh. I am sure if you take out Kubeh's signal scout patrols you'll be able to lure him from his lair to deal with him face-to-face. Follow my directions and you should be able to take them out without alerting the others."

Intermediate Dialogue 2 (after taking out the last scout patrol)

Commander Kubeh: "What's that? A signal scout group just went down! If they weren't dead, I'd kill them myself!"

Intermediate Dialogue 3 (Koss)

"Took you long enough. I was getting tired of that Kubeh fellow... about near chewed through my shackles so I could shut him up myself! Things definitely went south at Gandara, didn't they?
So, you've found a place to hole up while I was the guest of these Kournans? Good, good. We're going to see what supplies we can find in this garrison and then pay my corsair friend a visit. I'll meet you back at the command post."

Reward Dialogue

"Nice work rescuing Koss and the other Sunspears. Koss checked with Margrid and she'll have her boat ready for us, but while I was there I heard news of more Sunspear evacuees. We have to rescue them! Talk to me when you're ready to proceed."

Followup

And a Hero Shall Lead Them
Capturing the Signet of Capture (Nightfall characters only)

Walkthrough

Exit the Sunspear Sanctuary to Arkjok Ward and talk to Nerashi directly in front of the exit. She tells you to wipe out the patrols around the gardens (although it's more of a fort). There are three patrols, one on the west side of the island, and two on the north side. Once you kill all three patrols, the doors to the fort open and you can attack Commander Kubeh, who immediately calls for a bombardment. Kubeh is also the first boss you can capture Barrage from in Elona.

Notes

  • This quest is currently bugged. The doors do not always open upon defeating the patrols. Some have had success leaving the area of the fort after killing the patrols and returning to find the gates open. Another suggestion is to carefully kill the patrols in the order they appear on the map (instead of killing the northern patrol first). Lastly, some say be very careful not to aggro the Commander's group. Actually doing as the quest says, killing the groups in correct order will always open the gate.
  • Killing the northern 2 groups first should ensure an open door every time.
  • It is recommended to actually enter the fort from the west. This way you can eliminate the Kournan Spotter at the west entrance and his group separately from Commander Kubeh's main group. If you enter from any other direction without eliminating them, they will rush to assist Kubeh's group. Alternatively, after killing the first of 3 target groups to the west, continue East toward the fort and eliminate this group, before going around to the north to kill the 2nd and 3rd groups.
  • When you defeat the Commander and his guards, Koss and the captured sunspears start dancing and cheering.
  • Talking to Nerashi isn't necessary to complete the quest. Enter Arkjok Ward (from Yohlon Haven), complete only steps 3 - 5 to finish the quest. (Eliminate patrols around the garrison, kill Commander Kubeh, see Lonai for your reward.)
  • After talking to Koss at the fortress, you can go out of the eastern gate of the fort, then over the bridge, and from there to the south you can find the outpost Pogahn Passage.
  • You cannot attempt this quest from Pogahn Passage, if you happen to make it over there before taking this quest. The doors on the Pogahn Passage side of the fort are closed until you kill the Commander's group. If you do not complete the quest it resets when you re-enter the area, meaning that the eastern doors will be closed.

Trivia

  • The quest is a reference to the 1963 movie of the same name [1], which is about a mass escape of allied POWs during World War 2.