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*Northwest (near portal to Gate of Desolation): [[Grenth]] shrine, [[Kournan Bounty]] |
*Northwest (near portal to Gate of Desolation): [[Grenth]] shrine, [[Kournan Bounty]] |
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− | **Following the [[Troubled Land]] quest, the Wandering Priest at this Shrine is replaced by a Whispers Informant who offers an [[Elemental Hunt]] |
+ | **Following the [[Troubled Land]] quest, the Wandering Priest at this Shrine is replaced by a Whispers Informant who offers an [[Elemental Hunt]] |
==Quests== |
==Quests== |
Revision as of 03:01, 17 June 2007
Turai's Procession | ||||||
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Basic Info | ||||||
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Neighbor(s) | ||||||
Jahai Bluffs, Command Post, Gate of Desolation, Venta Cemetery | ||||||
Map | ||||||
(click to enlarge) |
General Information
Turai's Procession is a rocky desert area with small patches of grass. It is inhabited by elementals (Tormented Land, Djinns), Heket, and some Kournan soldiers.
Exits to Neighbour Areas
- South-East: Jahai Bluffs
- South: Command Post
Cities and Outposts
- North-West Gate of Desolation (Location)
- South-West: Venta Cemetery (Location)
Shrines and blessings
- Southwest: Dwayna shrine, Monster Hunt
- South: Balthazar shrine, Heket Hunt
- Southeast: Lyssa shrine, Heket Hunt
- Center: Grenth shrine, Monster Hunt**
- Northwest: Grenth shrine, Kournan Bounty
- Northwest (near portal to Gate of Desolation): Grenth shrine, Kournan Bounty
**Following the Troubled Land quest, the Wandering Priest at this Shrine is replaced by a Whispers Informant who offers an Elemental Hunt
Quests
Turai's Procession
- Mirza Veldrunner: Mirza's Last Stand
- Mirza Veldrunner: A Bushel of Trouble
- Mirza Veldrunner: Troubled Lands
- Mirza Veldrunner: Ancestral Anguish (Difficulty: Master)
- Mirza Veldrunner: Total Corruption
- Mirza Veldrunner: Battle of Turai's Procession (Difficulty: Master)
- Mirza Veldrunner: Last of the Breed
Creatures
NPCs
- Collectors:
- Merchants, Crafters, and Traders:
- Jormar (Materials Crafter)
- Lumesah (Merchant)
- Lutinu (Dye Trader)
- Sende (Weapons Crafter)
- Various:
- 20 Centaur (only during Mirza's Last Stand)
- 20 Veldrunner Fighter (only during Battle of Turai's Procession)
- 20 Mirza Veldrunner (after completing the Kodonur Crossroads mission)
Monsters
- Djinn
- 22 Immolated Djinn
- 21 Water Djinn
- 24 Maelstrom Djinn
- Living land
- 24 Tormented Land
- 24 Cracked Mesa
- 28 Earthern Abomination (only during Troubled Lands)
- 24 Stone Shard Crag
- 20 Infectious Dementia (only during Ancestral Anguish and Total Corruption)
- 24 Corrupted Root (only during Ancestral Anguish and Total Corruption)
- 24 Ancestral Bud (only during Total Corruption)
- 24 Corrupted Flowers (only during Ancestral Anguish)
Bosses
- 24 Sergeant Behnwa (Human): Strike as One
- 24 Captain Kuruk (Human) : Infuriating Heat - Only during Mirza's Last Stand quest.
- 24 Chiossen, Soothing Breeze : Glimmer of Light
- 28 Torment Weaver : Corrupt Enchantment - Only during Battle of Turai's Procession quest.
- 24 Olunoss Windwalker : Mantra of Recovery - Only after the completion of Battle of Turai's Procession quest.
- 24 Korr, Living Flame (Djinn): Searing Flames
Notes
- The Tormented Land in the middle of the map will always respawn 2 minutes after you kill them. But once you have killed them the first time they will never give any xp (0) or drop when you kill them again.
- There is a strip of land at the eastern edge of the zone that will be covered by fog regardless of whether or not it is explored, cartographers should take note. This area is directly east, and a little bit south of the area where the Tormented Land spawns.
- The NPC near the resurrection shrine that would give you the Elemental Hunt (2 Lightbringer points per elemental) has been removed in an update to eliminate the Lightbringer elemental exploit. Tormented lands respawn every 2 minutes allowing you to kill them over and over again, previously Whispers Informant was here that allowed you to get 2 Lightbringer points for every Tormented Land killed. This was exploited by many to rack up a bunch of Lightbringer points. It was also possible to set up automated killing using henchmen and heroes, which allowed people to go AFK. Now that the Wandering Priest has replaced the Whispers Informant, this exploit is no longer possible.
- The boss Earthen Abomination will spawn before the quest Troubled Lands is active. He will spawn, at least in hard mode, after you kill enough of the Tormented Lands enough times. As such, it is possible to vanquish this area without completing the area's quests if you kill enough Tormented Lands and kill this boss after it spawns.
- Vanquisher Title: 163-240 foes. Varies if the following quest is active: Mirza's Last Stand. (Total also varies according to how many Tormented Land spawns are required to kill before the Earthen Abomination appears; At this point you no longer need to kill any more Tormented Lands as they will no longer count towards the kill counter.)
Trivia
- This area is most likley named after the famous Elonian king Turai Ossa.