Poki (Message Wall | contribs) m (Added a list of practicly unlinked skills. Could probably use some formating work.) |
m (It's not a dagger attack, and there are dagger attacks in critical strikes anyway) |
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Some skills may require or be related to specific weapons, some may have a 50% failure chance if the requirements aren't meant, while some save even different clauses. All listed skills don't have clear benefits however: |
Some skills may require or be related to specific weapons, some may have a 50% failure chance if the requirements aren't meant, while some save even different clauses. All listed skills don't have clear benefits however: |
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− | *{{skill icon|Assault Enchantments}} (Requires [[Daggers]]) |
+ | *{{skill icon|Assault Enchantments}} (Requires [[Daggers]]) |
*{{skill icon|Balthazar's Spirit}} ([[Smiting Prayers]] doesn't affect Energy gain, the main usage of this skill.) |
*{{skill icon|Balthazar's Spirit}} ([[Smiting Prayers]] doesn't affect Energy gain, the main usage of this skill.) |
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*{{skill icon|Call of Haste}} (Requires a [[Animal companion|pet]].) |
*{{skill icon|Call of Haste}} (Requires a [[Animal companion|pet]].) |
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*{{skill icon|Earth Shaker}} (Requires a Hammer) |
*{{skill icon|Earth Shaker}} (Requires a Hammer) |
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*{{skill icon|Exhausting Assault}} (Requires Daggers) |
*{{skill icon|Exhausting Assault}} (Requires Daggers) |
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− | *{{skill icon|Forked Arrow}} (Requires a [[Bow]]) <sup> |
+ | *{{skill icon|Forked Arrow}} (Requires a [[Bow]]) <sup>1</sup> |
*{{skill icon|Gale}} (Requires 5 [[Air Magic]]) |
*{{skill icon|Gale}} (Requires 5 [[Air Magic]]) |
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*{{skill icon|Hammer Bash}} (Requires a Hammer) |
*{{skill icon|Hammer Bash}} (Requires a Hammer) |
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*{{skill icon|Verata's Gaze}} (Requires 5 [[Death Magic]]) |
*{{skill icon|Verata's Gaze}} (Requires 5 [[Death Magic]]) |
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− | <sup>1</sup> |
+ | <sup>1</sup> [[Called Shot]], [[Dual Shot]], [[Magebane Shot]] and [[Quick Shot]] are in the No Attribute category, but they require a bow just like Forked Arrow. |
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− | <sup>2</sup> [[Called Shot]], [[Dual Shot]], [[Magebane Shot]] and [[Quick Shot]] are in the No Attribute category, but they require a bow just like Forked Arrow. |
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[[Category:Glossary]] |
[[Category:Glossary]] |
Revision as of 01:32, 8 July 2008
An unlinked skill is a skill that is not linked to an attribute. As such, their effect does not vary depending on an attribute's rank and are not considered part of any attribute for the purposes of any effects.
As there is no attribute involved, unlinked skills often offer a way for a character to be more versatile or effective without spending attribute points.
Unlinked spells for most professions use the same casting symbol as spells of that profession's primary attribute, however unlinked Assassin and Dervish spells have their own unique casting symbols.
For descriptions of all profession-specific unlinked skills, see the following articles:
- No Attribute Warrior skills
- No Attribute Ranger skills
- No Attribute Monk skills
- No Attribute Necromancer skills
- No Attribute Mesmer skills
- No Attribute Elementalist skills
- No Attribute Assassin skills
- No Attribute Ritualist skills
- No Attribute Paragon skills
- No Attribute Dervish skills
For lists of all unlinked skills, see the following categories:
- Category:Warrior skills by attribute
- Category:Ranger skills by attribute
- Category:Monk skills by attribute
- Category:Necromancer skills by attribute
- Category:Mesmer skills by attribute
- Category:Elementalist skills by attribute
- Category:Assassin skills by attribute
- Category:Ritualist skills by attribute
- Category:Paragon skills by attribute
- Category:Dervish skills by attribute
- Category:Common skills
There are some skills however that are not in the No Attribute category, but their effectiveness doesn't increase with higher attributes. Whenever this is intentional, or just something left over from pre-release skill balancing is unknown:
- Anthem of Guidance
- Hexbreaker Aria
- Lift Enchantment
- Mirror of Disenchantment
- "None Shall Pass!"
- Song of Concentration
Some skills may require or be related to specific weapons, some may have a 50% failure chance if the requirements aren't meant, while some save even different clauses. All listed skills don't have clear benefits however:
- Assault Enchantments (Requires Daggers)
- Balthazar's Spirit (Smiting Prayers doesn't affect Energy gain, the main usage of this skill.)
- Call of Haste (Requires a pet.)
- Charm Animal (Essential to have a pet.)
- Counter Blow (Requires a Hammer)
- Dark Fury (Requires 5 Blood Magic)
- Deny Hexes (Requires other Divine Favor skills to be more effective, and thus may be unappealing to non-Monks)
- Disrupting Accuracy (Affects only Bow shots)
- Disrupting Chop (Requires an Axe)
- Disrupting Throw (Requires a Spear)
- Earth Shaker (Requires a Hammer)
- Exhausting Assault (Requires Daggers)
- Forked Arrow (Requires a Bow) 1
- Gale (Requires 5 Air Magic)
- Hammer Bash (Requires a Hammer)
- Hundred Blades (Requires a Sword)
- Keen Chop (Requires an Axe)
- Oath Shot (Requires 8 Expertise and a Bow)
- Psychic Instability (Requires 5 Fast Casting)
- Slippery Ground (Requires 5 Water Magic)
- Smiter's Boon (Doubles Divine Favor bonus, thus useless without investments in Divine Favor.)
- Sun and Moon Slash (Requires a Sword)
- Unyielding Aura (Requires 5 Divine Favor)
- Verata's Gaze (Requires 5 Death Magic)
1 Called Shot, Dual Shot, Magebane Shot and Quick Shot are in the No Attribute category, but they require a bow just like Forked Arrow.