GuildWars Wiki
m (Undo revision 1359042 by 58.172.83.237 (talk) no wai)
m (→‎Related articles: explicit categories)
 
(35 intermediate revisions by 23 users not shown)
Line 1: Line 1:
  +
{{split skill}}
{{DisambigMsg|the [[PvE]] version of a [[split skill]]|the [[PvP]] version|{{PAGENAME}} (PvP)}}
 
 
{{Unyielding Aura}}
 
{{Unyielding Aura}}
   
Line 8: Line 8:
   
 
==Notes==
 
==Notes==
 
*The randomly selected party member has to be within casting [[range]].
*While not explicitly stated, this skill will only randomly select from dead party members.
 
 
*This spell can not be cast while in range of a spirit of [[Frozen Soil]]. You can, however, pre-cast Unyielding Aura before entering the spirit's range and stop maintaining it to resurrect a dead party member.
*The randomly selected party member does not have to be within radar range.
 
*The resurrected party member is brought back to life with full Health and Energy.
 
*There is a delay of several seconds between the enchantment ending and the corresponding teleport and resurrection.
 
*This spell can not be cast while in range of a spirit of [[Frozen Soil]]. You can, however, pre-cast Unyielding Aura before entering the spirit's range and stop maintaining it while still affected by it to resurrect a dead party member.
 
 
*The healing bonus does stack with skills like [[Healer's Boon]].
 
*The healing bonus does stack with skills like [[Healer's Boon]].
  +
*Healing from Divine Favor is not increased.
*This spell may be superior to Rebirth for a following reasons:
 
**This spell will not drain all of your energy when you stop maintaining this enchantment.
 
**It has a faster casting time than Rebirth.
 
**The dead party member does not have to be in casting range when you stop maintaining the enchantment for resurrection, thus allowing easier recovery when you are near a [[wipe]].
 
   
 
==Related skills==
 
==Related skills==
Line 24: Line 18:
   
 
== Related articles ==
 
== Related articles ==
  +
*[[Effect on end skills quick reference]]
 
*[[Enchantment spell skills quick reference]]
 
*[[Enchantment spell skills quick reference]]
  +
*[[Modify heal amount quick reference]]
 
*[[Resurrection skills quick reference]]
 
*[[Resurrection skills quick reference]]
 
*[[Resurrect (Action)]]
 
*[[Resurrect (Action)]]
 
*[[Upkeep skills quick reference]]
 
*[[Upkeep skills quick reference]]
  +
[[Category:Elite skills]]
  +
[[Category:Enchantment Spells]]
  +
[[Category:Divine Favor skills]]
  +
[[Category:Monk skills (Prophecies)]]

Latest revision as of 16:19, 5 May 2011

Disambiguous This article is about the PvE version of a split skill. For the PvP version, see Unyielding Aura (PvP).
Skill details
Unyielding Aura
Unyielding Aura
Campaign: Prophecies Monk
Profession: Monk
Attribute: Divine Favor
Type: Elite Enchantment Spell
-1 Upkeep 5 Energy ¼ Activation 10 Recharge

Full: While you maintain this enchantment, your Monk spells heal for +15...51% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.

Concise: Your Monk spells heal for +15...51% more Health. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location.

Divine Favor 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
% more Health 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78


Acquisition

Signet of Capture:

Notes

  • The randomly selected party member has to be within casting range.
  • This spell can not be cast while in range of a spirit of Frozen Soil. You can, however, pre-cast Unyielding Aura before entering the spirit's range and stop maintaining it to resurrect a dead party member.
  • The healing bonus does stack with skills like Healer's Boon.
  • Healing from Divine Favor is not increased.

Related skills

Related articles