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− | {{ |
+ | {{Vile Miasma}} |
− | {{ch2}} |
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− | {{skill begin | color = lightgreen | name = Vile Miasma}} |
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− | {{skill image | image = [[Image:Vile Miasma.jpg]] | caption = }} |
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− | {{skill begin info | color = lightgreen}} |
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− | {{skill profession entry | value = [[Necromancer]] | icon = [[Image:Necromancer-icon.png]]}} |
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− | {{skill attribute entry | value = [[Blood Magic]]}} |
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− | {{skill type entry | value = [[Hex Spell]]}} |
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− | {{skill energy entry | value = 10}} |
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− | {{skill activation entry | value = 1}} |
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− | {{skill recharge entry | value = 15}} |
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− | {{skill end info}} |
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− | {{skill end}} |
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− | == |
+ | == Acquisition == |
+ | '''[[Skill Trainer]]s''': |
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− | Target foe is struck for '''10..54''' [[cold damage]]. If suffering from a [[Condition]], that foe is hexed with Vile Miasma and suffers -'''1..3''' Health degeneration for 10 seconds. |
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+ | *[[Michiko]] ([[Kaineng Center]]) |
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− | == |
+ | == Notes == |
+ | *Works well when combined with [[disease]], [[poison]] or [[burning]] to quickly stack [[health degeneration]], e.g. in the skill chain: [[Putrid Bile]] → [[Toxic Chill]] → [[Vile Miasma]]. |
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− | Combine with several [[Condition]] spells like [[Enfeeble]] to help spiking. |
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+ | *See usage notes in the [[Virulence]] article for suggestions on making effective use of [[condition]]-spreading skills and spells. |
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+ | *Minion masters desiring a direct damage spell can use this spell with [[Jagged Horror]]s to cause [[bleeding]]. |
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+ | *When used with [[Glyph of Immolation]] or [[Barbed Signet]], the condition is applied first, thus triggering the hex. |
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− | == |
+ | ==Trivia== |
+ | *Although this skill was changed to follow the [[Death Magic]] [[attribute]], the symbol above the caster's head will still show the symbol used when casting [[Blood Magic]] spells. |
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− | {{progression top|attrib=[[Blood Magic]]}} |
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+ | *The degeneration from this skill does not turn the foe's health bar [[Health#Health_regeneration.2Fdegeneration|purple]], unlike other degeneration hexes. |
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− | {{progression main|effect=[[Cold damage]]|10|14|17|21|25|28|32|36|39|43|47|50|54|58|61|65|69|?|?|? |
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+ | |||
− | }} |
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+ | == Related articles == |
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− | {{progression main|effect=Health Degen|1|1|1|2|2|2|2|2|3|3|3|3|3|4|4|4|4|?|?|? |
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+ | *[[Hex spell skills quick reference]] |
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− | }} |
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+ | *[[Regen/Degen health skills quick reference]] |
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− | {{progression bottom}} |
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+ | [[Category:Hex Spells]] |
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Latest revision as of 14:23, 5 May 2011
Skill details
Vile Miasma | ||||||||||||
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Full: Target foe is struck for 10...54 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1...4 Health degeneration for 10 seconds.
Concise: Causes -1...4 Health degeneration (10 seconds). Initial effect: deals 10...54 cold damage. Hex is only applied if target foe has a condition.
Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Cold damage | 10 | 14 | 17 | 21 | 25 | 28 | 32 | 36 | 39 | 43 | 47 | 50 | 54 | 58 | 61 | 65 | 69 | 72 | 76 | 80 | 83 | 87 |
Health Degen | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 |
Acquisition
Notes
- Works well when combined with disease, poison or burning to quickly stack health degeneration, e.g. in the skill chain: Putrid Bile → Toxic Chill → Vile Miasma.
- See usage notes in the Virulence article for suggestions on making effective use of condition-spreading skills and spells.
- Minion masters desiring a direct damage spell can use this spell with Jagged Horrors to cause bleeding.
- When used with Glyph of Immolation or Barbed Signet, the condition is applied first, thus triggering the hex.
Trivia
- Although this skill was changed to follow the Death Magic attribute, the symbol above the caster's head will still show the symbol used when casting Blood Magic spells.
- The degeneration from this skill does not turn the foe's health bar purple, unlike other degeneration hexes.