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m (Sleeping wound functionality changed. no longer degen)
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*Minion masters desiring a direct damage spell can synergise this spell with Jagged Horrors causing [[bleeding]].
 
*Minion masters desiring a direct damage spell can synergise this spell with Jagged Horrors causing [[bleeding]].
 
*Using [[Glyph of Immolation]] prior to casting Vile Miasma will cause [[Burning]] thus providing the condition requirement.
 
*Using [[Glyph of Immolation]] prior to casting Vile Miasma will cause [[Burning]] thus providing the condition requirement.
  +
*Try using with [[Putrid Bile]]], then [[Toxic Chill]], and then [[Vile Miasma]]
   
 
==Trivia==
 
==Trivia==

Revision as of 18:21, 3 October 2009

Skill details
Vile Miasma
Vile Miasma
Campaign: Factions Necromancer
Profession: Necromancer
Attribute: Death Magic
Type: Hex Spell
    10 Energy 1 Activation 15 Recharge

Full: Target foe is struck for 10...54 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1...4 Health degeneration for 10 seconds.

Concise: Causes -1...4 Health degeneration (10 seconds). Initial effect: deals 10...54 cold damage. Hex is only applied if target foe has a condition.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Cold damage 10 14 17 21 25 28 32 36 39 43 47 50 54 58 61 65 69 72 76 80 83 87
Health Degen 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 6 6 6 6 7


Acquisition

Skill Trainers:

Notes

Trivia

  • Although this skill was changed to follow the Death Magic attribute, the symbol above the caster's head will still show the symbol used when casting Blood Magic spells.
  • The degeneration from this skill does not turn the foe's health bar purple, unlike other degeneration hexes.

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