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{{Zealot's Fire}}
 
{{Zealot's Fire}}
   
 
== Acquisition ==
 
== Acquisition ==
'''[[Skill Quests]]''':
+
'''[[Skill Quests]]''':
 
*[[Prophecies]]
 
*[[Prophecies]]
**[[Into the Unknown]] ([[Augury Rock]])
+
**[[Into the Unknown]] ([[Augury Rock (location)|Augury Rock]])
 
*[[Factions]]
 
*[[Factions]]
**[[Skill Chaining]] ([[Shing Jea Monastery]])
+
**[[Skill Chaining]] ([[Shing Jea Monastery]])
'''[[Hero Skill Trainer]]s''':
 
*[[Nightfall]]
 
**[[Hoju ]] ([[Gates of Torment]])
 
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
 
*[[Prophecies]]
 
*[[Prophecies]]
 
**[[Bartoch]] ([[Droknar's Forge]])
 
**[[Bartoch]] ([[Droknar's Forge]])
 
**[[Dakk]] ([[Ember Light Camp]])
 
**[[Dakk]] ([[Ember Light Camp]])
  +
*[[Guild Wars Nightfall|Nightfall]]
  +
**[[Dau]] ([[The Mouth of Torment]])
 
'''[[Hero Skill Trainer]]s''':
  +
*[[Guild Wars Nightfall|Nightfall]]
 
**[[Hoju ]] ([[Gate of Torment]])
   
 
== Notes ==
 
== Notes ==
  +
*Spamming spells on an ally while enchanted with Zealot's Fire will cause foes to react as if they were being hit by [[damage over time]] [[area of effect]] spells, which causes foes to scatter, especially in [[hard mode]].
*This can be a useful skill for any Healing or Protection monk who has some spare points to go on Smiting Prayers. Since Zealot's Fire will do damage to any foes adjacent to your target it's often best to concentrate on healing [[warrior]]s and [[Animal companion|pet]]s, since they will most likely be closest to your foes.
 
  +
*To trigger Zealot's Fire rapidly, use skills such as [[Reversal of Fortune]] and [[Draw Conditions]] that have short activation and recharge times.
 
  +
*Recasting this skill does not result in damage being dealt.
*Unlike most other Smiting Prayers, Zealot's Fire does fire damage instead of [[holy damage]]. This damage is not armor-ignoring.
 
  +
*Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast [[in succession]]. This can be exploited to drive monsters away from certain teammates.
 
  +
{{anomaly|This skill will not receive the double [[Divine Favor]] bonus granted by [[Smiter's Boon]].}}
   
 
== Related skills ==
 
== Related skills ==
 
*{{skill icon|Balthazar's Aura}}
 
*{{skill icon|Balthazar's Aura}}
   
  +
== Related articles ==
[[Category:Need Nightfall Skill Trainer]]
 
  +
*[[Enchantment spell skills quick reference]]
  +
*[[Gain/Lose energy skills quick reference]]

Latest revision as of 22:25, 19 January 2011

Skill details
Zealot's Fire
Zealot's Fire
Campaign: Core Monk
Profession: Monk
Attribute: Smiting Prayers
Type: Enchantment Spell
    10 Energy ¼ Activation 30 Recharge

Full: For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy.

Concise: (60 seconds.) Whenever you use a skill on an ally, all foes adjacent to that ally are hit for 5...29 fire damage. Damage cost: you lose 1 Energy.

Smiting Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Fire damage 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes

  • Spamming spells on an ally while enchanted with Zealot's Fire will cause foes to react as if they were being hit by damage over time area of effect spells, which causes foes to scatter, especially in hard mode.
  • Recasting this skill does not result in damage being dealt.
Anomaly Anomaly! This skill will not receive the double Divine Favor bonus granted by Smiter's Boon.

Related skills

Related articles