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*Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast [[in succession]]. This can be exploited to drive monsters away from certain teammates.
 
*Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast [[in succession]]. This can be exploited to drive monsters away from certain teammates.
 
*Combine with your skill sets as a [[55]] Monk to deal more damage to your foes if [[Shield of Judgment]] isn't able to do it on its own.
 
*Combine with your skill sets as a [[55]] Monk to deal more damage to your foes if [[Shield of Judgment]] isn't able to do it on its own.
*[[Mystic Regeneration]] does NOT trigger Zealot's Fire for [[55]] Monks.
 
   
 
== Related skills ==
 
== Related skills ==

Revision as of 10:33, August 4, 2007

Skill details
Zealot's Fire
Zealot's Fire
Campaign: Core Monk-icon
Profession: Monk
Attribute: Smiting Prayers
Type: Enchantment Spell
    10 Energy ¼ Activation 30 Recharge

Full: For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy.

Concise: (60 seconds.) Whenever you use a skill on an ally, all foes adjacent to that ally are hit for 5...29 fire damage. Damage cost: you lose 1 Energy.

Smiting Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Fire damage 579111315171921232527 29313335373941434547


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes

  • Zealot's Fire is most effective when healing allies in close quarters such as warriors and pets, since these targets will most likely be closest to your foes.
  • To trigger Zealot's Fire rapidly, use skills such as Reversal of Fortune and Draw Conditions that have short activation and recharge times.
  • Unlike most other Smiting Prayers, Zealot's Fire does fire damage instead of holy damage. This damage is not armor-ignoring.
  • Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast in succession. This can be exploited to drive monsters away from certain teammates.
  • Combine with your skill sets as a 55 Monk to deal more damage to your foes if Shield of Judgment isn't able to do it on its own.

Related skills

Related articles

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