Skill details
Zealot's Fire
Zealot's Fire
Campaign: Core Monk-icon
Profession: Monk
Attribute: Smiting Prayers
Type: Enchantment Spell
    10 Energy ¼ Activation 30 Recharge

Full: For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage and you lose 1 Energy.

Concise: (60 seconds.) Whenever you use a skill on an ally, all foes adjacent to that ally are hit for 5...29 fire damage. Damage cost: you lose 1 Energy.

Smiting Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Fire damage 579111315171921232527 29313335373941434547


Skill Quests:

Skill Trainers:

Hero Skill Trainers:


  • Note that Zealot's Fire is cast on you; the affected foes are adjacent to allies that you target with skills subsequently. Thus Zealot's Fire is most effective when targeting, e.g. healing, allies in close quarters with the enemy such as warriors and pets that are dealing or taking melee or touch damage.
  • To trigger Zealot's Fire rapidly, use skills such as Reversal of Fortune, Reversal of Damage, and Draw Conditions that have short activation and recharge times.
  • Unlike most other Smiting Prayers, Zealot's Fire does fire damage instead of holy damage. This damage is not armor-ignoring.
  • Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast in succession. This can be exploited to drive monsters away from the targeted party member, making it a useful spell for primarily non-offensive monks.
  • Combine with your skill sets as a 55 Monk to deal more damage to your foes if Shield of Judgment isn't able to do it on its own.
  • Combines well with Mark of Rodgort.
Anomaly Anomaly! This skill will not receive the double Divine Favor bonus granted by Smiter's Boon.
Anomaly Anomaly! The concise description does not mention the energy loss from this enchantment.

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