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犧牲 | 能量 | 施展 | 再使用 |
精英技能[]
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[編輯] Grenth's Balance古蘭斯的平衡 |
精英 | 咒文魔法 | 若目標敵人的體力超過你,則你獲得彼此體力差額的一半(最多不超過你的最大體力值),同時使該目標失去等量的體力 | 10 | 1/4 | 10 | 死靈法師 | 無屬性 | 核心 | |||
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[編輯] Blood is Power血之權能 |
精英 | 加持魔法 | 持續10秒,使目標其他盟友的能量再生增加3...5...6 | 33% | 5 | 死靈法師 | 血魔法 | 0 核心 | ||||
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[編輯] Life Transfer生命轉移 |
精英 | 降咒魔法 | 持續6...11...12秒,使目標敵人受到體力衰減3...7...8,同時你獲得等值的體力再生效果 | 5 | 1 | 20 | 死靈法師 | 血魔法 | 1 首部曲 | |||
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[編輯] Offering of Blood血之獻祭 |
精英 | 咒文魔法 | 獲得8...18...20能量。 | 20% | 1 | ¼ | 15 | 死靈法師 | 血魔法 | 1 首部曲 | ||
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[編輯] Order of the Vampire吸血鬼命令 |
精英 | 加持魔法 | 在5秒內,當目標隊伍成員身上沒有其他死靈法師的『加持』,而且該名隊伍成員利用物理攻擊命中敵人時,該隊伍成員偷取敵人最多3...13...16體力。 | 17% | 10 | 2 | 5 | 死靈法師 | 血魔法 | 1 首部曲 | ||
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[編輯] Soul Leech搾取靈魂 |
精英 | 降咒魔法 | 持續10秒,每當目標敵人施展『魔法』時,你偷取該目標最多16...67...80體力。 | 10 | 2 | 15 | 死靈法師 | 血魔法 | 首部曲 | |||
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[編輯] Well of Power魔力之池 |
精英 | 湧泉魔法 | 利用最近的屍體創造魔力之池。在 8...18 秒內,使範圍內所有盟友的體力再生增加 1...5 及能量再生增加 2。 | 15 | 3 | 15 | 死靈法師 | 血魔法 | 首部曲 | |||
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[編輯] Feast of Corruption墮落饗宴 |
精英 | 咒文魔法 | 使目標敵人及其鄰近敵人受到16...67...80暗影傷害。若這些目標中有人被『降咒』,則你從每個被『降咒』的敵人身上偷取最多8...34...40體力。 | 15 | 2 | 20 | 死靈法師 | 詛咒 | 1 首部曲 | |||
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[編輯] Lingering Curse強力詛咒 |
精英 | 降咒魔法 | 持續6...25...30秒,使目標與『附近』所有敵人受到0...2...3體力衰減,並且受到的治療效果減少20%。 | 15 | 1 | 10 | 死靈法師 | 詛咒 | 0 核心 | |||
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[編輯] Plague Signet疫病紋章 |
精英 | 紋章 | 轉移自身所有『病症』到目標敵人身上,並且持續時間為剩餘的100...180...200%。(咀咒4以下有50%失敗機率) | 1 | 4 | 死靈法師 | 詛咒 | 0 核心 | ||||
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[編輯] Spiteful Spirit惡靈附身 |
精英 | 降咒魔法 | 持續8...18...20秒,每當目標敵人進行攻擊或使用技能時,惡靈附身對目標及其鄰近的所有敵人造成5...29...35秒暗影傷害。 | 15 | 2 | 10 | 死靈法師 | 詛咒 | 1 首部曲 | |||
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[編輯] Wither孱弱 |
精英 | 降咒魔法 | 持續5...29...35秒。目標敵人受到體力衰減2...4...4和能量喪失1。當目標敵人能量降至0時,該目標受到5...61...75傷害且孱弱的效果終止。 | 10 | 2 | 10 | 死靈法師 | 詛咒 | 1 首部曲 | |||
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[編輯] Aura of the Lich巫妖靈氣 |
精英 | 加持魔法 | 利用音量範圍所及所有屍體,召喚出等級1...14...17的恐懼駭骨,骸骨數量為屍體+1,同時5...37...45秒內,死亡魔法屬性+1 | 15 | 2 | 45 | 死靈法師 | 死亡魔法 | 0 核心 | |||
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[編輯] Tainted Flesh腐敗肉體 |
精英 | 加持魔法 | 使目標盟友在20...39...44秒內對『疾病』免疫,而對該盟友進行近身攻擊的敵人會遭受『疾病』3...13...15秒 | 5 | 1 | 死靈法師 | 死亡魔法 | 0 核心 | ||||
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[編輯] Virulence惡毒 |
精英 | 咒文魔法 | If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. | 5 | 1 | 15 | 死靈法師 | 死亡魔法 | 章節待查 |
無屬性[]
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[編輯] Grenth's Balance古蘭斯的平衡 |
精英 | 咒文魔法 | 若目標敵人的體力超過你,則你獲得彼此體力差額的一半(最多不超過你的最大體力值),同時使該目標失去等量的體力 | 10 | 1/4 | 10 | 死靈法師 | 無屬性 | 核心 | |||
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[編輯] Plague Touch疫病之觸 |
技能 | 碰觸目標敵人,並且將自身的某一項「病症」及該「病症」的剩餘持續時間轉移給對方。 | 5 | 3/4 | 死靈法師 | 無屬性 | 核心 |
血魔法[]
血之覺醒 | For 20...39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount. | 10 | 1 | 45 | |
荊棘紋章 | You steal 18...52 Health from target foe. | 8% | 2 | 20 | |
血之再生 | For 10 seconds, you gain +3...5 Health regeneration. When Blood Renewal ends, you gain 40...160 Health. | 25% | 5 | 1 | 10 |
血之祭典 | For 8...13 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. | 17% | 10 | 2 | 2 |
血之權能 | For 10 seconds, target other ally gains +3...5 Energy regeneration. | 33% | 5 | 1/4 | |
暗黑連結 | For the next 30...54 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you. | 5 | 2 | 20 | |
暗黑憤怒 | For 5 seconds, the next time any nearby party member attacks, that party member gains one hit of adrenaline. | 17% | 10 | 3/4 | 5 |
暗黑契約 | Deal 10...40 shadow damage to target foe. | 10% | 5 | 1 | 2 |
惡魔肉體 | For 30...54 seconds, your maximum Health is increased by 80...176. | 20% | 5 | 1 | 60 |
吸取生命 | For 12...22 seconds, target suffers -1...3 Health degeneration, and you gain +1...3 Health regeneration. | 10 | 2 | 2 | |
生命轉移 | For 6...11 seconds, target foe suffers Health degeneration of 3...7, which you gain as Health regeneration. | 10 | 2 | 30 | |
破壞印記 | For 4...9 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 10...76 Health from that foe. | 10 | 2 | 30 | |
血之獻祭 | You gain 8...18 Energy. | 20% | 5 | 1/4 | 15 |
痛苦命令 | For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13 damage. | 17% | 10 | 2 | |
吸血鬼命令 | For 5 seconds, whenever a party member hits a foe with physical damage, that party member steals 3...13 Health. | 17% | 10 | 2 | 5 |
暗影衝擊 | Target foe takes 12...41 shadow damage. If that foe's Health is above 50%, you steal 12...41 Health. | 10 | 2 | 8 | |
劇痛紋章 | Suffer from bleeding for 25 seconds. All nearby foes take 10...37 damage. | 10% | 3/4 | 15 | |
搾取靈魂 | For 10 seconds, whenever target foe casts a Spell, you steal 16...67 Health from that foe. | 10 | 2 | 15 | |
剝奪加持 | Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30...102 Health. | 10 | 1 | 20 | |
劇痛之觸 | Target touched foe takes 20...50 shadow damage. | 10% | 5 | 3/4 | 3 |
邪惡饗宴 | Steal 5...41 Health from up to 1...4 foes in the area. | 15 | 1 | 20 | |
吸血鬼凝視 | Steal 18...52 Health from target foe. | 10 | 1 | 5 | |
吸血鬼之觸 | Touch target foe to steal up to 29...65 Health. | 15 | 3/4 | 2 | |
血之池 | Exploit nearest corpse to create a Well of Blood at its location. For 8...18 seconds, allies in that area recieve +1...5 Health Regeneration. | 15 | 2 | 2 | |
魔力之池 | Exploit nearest corpse to create a Well of Power at that location. For 8...18 seconds, allies within 39' of the Well of Power gain +1...5 Health regeneration and +2 Energy regeneration. | 15 | 3 | 15 |
詛咒[]
荊棘 | For 30 seconds, target foe takes 1...8 more damage when hit by physical damage. | 10 | 2 | 30 | |
凍傷 | You become poisoned for 3...13 seconds. Nearby foes are struck for 10...37 cold damage and lose one Enchantment. | 25 | 3/4 | 15 | |
肉體敗壞 | For 8...18 seconds, target foe receives only two-thirds benefit from healing. | 20% | 10 | 1 | 10 |
褻瀆加持 | Target foe and all nearby foes take 6...49 shadow damage and 4...17 shadow damage for each Enchantment on them. | 10 | 2 | 15 | |
衰弱 | Target suffers from Weakness for 5...17 seconds. | 5 | 1 | 5 | |
血之衰弱 | Target foe and all adjacent foes suffer from Weakness for 5...17 seconds. | 10% | 10 | 2 | 5 |
懦弱 | For the next 5...29 seconds, target foe attacks 50% slower, and that foe suffers Health degeneration of 1...3. | 10 | 1 | 8 | |
墮落饗宴 | Target foe and all adjacent foes are struck for 16...67 shadow damage. You steal 8...34 Health from each struck foe who is suffering from a Hex. | 10 | 2 | 20 | |
狡猾寄生 | For 8...18 seconds, whenever target foe hits with an attack, you steal 5...17 Health from that foe. | 15 | 1 | 20 | |
強力詛咒 | Target foe loses all Enchantments. For 8...18 seconds, target foe gains only half Health from healing. | 10% | 25 | 3 | 10 |
萎靡不振 | For 5...29 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Malaise ends if target foe's Energy reaches 0. | 5 | 2 | 2 | |
痛苦印記 | For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34 shadow damage to adjacent foes. | 10 | 2 | 30 | |
寄生連結 | For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30...102 when Parasitic Bond ends. | 5 | 1 | 2 | |
散播疫病 | Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. | 10% | 10 | 1 | 5 |
疫病紋章 | Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.) | 1 | 10 | ||
失敗的代價 | For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6...25 damage whenever that foe fails to hit in combat. | 10 | 3 | 10 | |
粉碎加持 | Remove 5...8 Enchantments from target foe. For each Monk Enchantment removed, you take 55...31 damage. | 10 | 3 | 30 | |
肢體僵硬 | For 8...18 seconds, target foe cannot "block" or "evade." | 10 | 2 | 30 | |
恐懼陰影 | Target foe and all adjacent foes attack 50% slower for the next 20...39 seconds. | 10 | 2 | 5 | |
靈魂荊棘 | For 30 seconds, target foe takes 15...27 damage when an Enchantment or Hex is cast on that target. | 10 | 2 | 20 | |
刺骨惡寒 | For 10...34 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6 Energy or Spinal Shivers ends. | 10 | 2 | 15 | |
惡靈附身 | For 8...18 seconds, whenever target foe attacks or uses a skill, Spiteful spirit deals 5...29 shadow damage to that foe and all adjacent allies of that foe. | 15 | 2 | 10 | |
苦難 | For 6...25 seconds, target foe and all nearby foes suffer Health degeneration of 2. | 15 | 2 | 20 | |
防禦弱化 | For 10...34 seconds, target foe has an armor penalty of -20 against physical damage. | 10 | 3 | 30 | |
孱弱 | For 5...29 seconds, target foe suffers Health degeneration of 2 and Energy degeneration of 2. Wither ends if target foe's Energy reaches 0. | 10 | 2 | 10 |
死亡魔法[]
操縱惡魔骸骨 | Exploit nearest corpse to animate a level 1...14 bone fiend. Bone fiends can attack at range. | 25 | 3 | 5 | |
操縱恐懼骸骨 | Exploit nearest corpse to animate a level 1...14 bone horror. | 15 | 3 | 5 | |
操縱骸骨爪牙 | Exploit nearest corpse to animate two level 0...10 bone minions. | 25 | 3 | 5 | |
巫妖靈氣 | For 15...39 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202 Health. | 10 | 2 | 20 | |
主人之血 | All adjacent undead allies are healed for 30...99. | 10% | 10 | 1 | 5 |
屍體吸收 | Exploit a random target. You teleport to that corpse's location and gain 25...85 Health and 5...17 Energy. | 10 | 1 | ||
暗黑靈氣 | For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health. | 10 | 1 | 10 | |
死亡新星 | For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds. | 5 | 2 | ||
致命嚴寒 | Target foe is struck for 5...28 cold damage. If that foe's health is above 50%, you deal an additional 5...41 shadow damage. | 10 | 1 | 5 | |
致命蟲群 | Deathly Swarm flies out slowly and strikes for 15...67 cold damage on up to three targets in the area. | 10 | 3 | 3 | |
狀態移轉 | For the next 15...51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. | 5 | 1 | 20 | |
惡性感染 | For 5...17 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1...14 masterless bone horror is summoned. | 10 | 1 | 20 | |
死亡傳送 | Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17 seconds. | 5 | 3/4 | ||
屍爆 | The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes. | 10 | 1 | 5 | |
肉體腐爛 | Target fleshy creature becomes Diseased for 10...22 seconds. | 15 | 3 | 3 | |
靈魂饗宴 | Exploit nearest corpse to steal 50...234 Health. | 10 | 1 | ||
腐敗肉體 | For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13 seconds. | 5 | 1 | ||
死亡滋味 | Steal 100...340 Health from target animated undead ally. | 5 | 1/4 | ||
芙瑞達的靈氣 | All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.) | 33% | 15 | 3/4 | 30 |
芙瑞達的凝視 | If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.) | 5 | 1 | 5 | |
芙瑞達的犧牲 | For 8...18 seconds, all undead allies gain 10 health regeneration. All Conditions are removed from those allies and transfered to you. | 15% | 10 | 2 | 30 |
不幸之觸 | Touch target foe to deal 20...56 damage. | 10 | 3/4 | 4 | |
惡毒 | If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. | 5 | 1 | 15 | |
痛苦之池 | Exploit nearest corpse to create a Well of Suffering at its location. For the next 10...26 seconds, foes in that area suffer Health degeneration of -1...5. | 15 | 2 | 10 | |
褻瀆之池 | Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.) | 25 | 3 | 10 |